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Today I’m going to talk about anatomy.
Anatomy in art is basics. You should know anatomy, even if you stretch it, so that when you do, it makes sense. Because I’m not great with anatomy, I’ve been working on improving it.
What is anatomy? Anatomy is defined as:
The branch of science, collected with the bodily structure of humans, animals, and other living organisms, including as revealed by dissection and separation of the parts.
When you first take a step into human anatomy there is going to be a lot to take in. The head, arms, hands, chests, hips, legs, feet, and more. Females are curvy and have soft edges while men are wide and made with large lines. This isn’t always the case, but it’s a general rule of thumb.
Human anatomy is an extremely complex subject. it’s the extraordinary development of the human body. Knowledge of the human body is useless if it’s not used. Knowing where our joints, muscles, and bones are and how the move is important.
The real struggle in art is not about anatomy but making sure the anatomy doesn’t make your character look stiff. It’s important that you give your character life.
When it comes down to animals their anatomy can be all mixed up and weird. They all have their differences and their similarities. For example reptiles and birds.
Their differences are: Birds are covered in feathers while Reptiles are covered in scales, Birds have no teeth while most Reptiles do, Birds have beaks while Reptiles don’t, and more.
Their similarities are: Birds and Reptiles have scales, they share a common ancestor Archosaurs, Birds have talons which is their claws and most Reptiles have claws, and more.
Knowing anatomy can help a lot with artwork because the character in the art could look broken and weird without some anatomy practice. Anatomy can also make some stuff that’s new, like monsters.
I have been doing anatomy practice on animals with a book called The Art of Animal Drawing. This has been helping me a lot with their movement, construction, and analysis.
What have you been studying?